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Stronghold crusader vollversion
Stronghold crusader vollversion






stronghold crusader vollversion

In truth, and despite my own selfish reservations, the switch to an attack focus is a very good thing. This is because, not content with nerfing archers (OK, so they were a little overpowered), Firefly have introduced all manner of wall-climbing and flying creatures - all pillaged from European myth, which perhaps explains the canny title of the game - in an effort to ensure the walls come crashing down sooner than they might have done in previous Stronghold games. Unfortunately for the likes of me, Stronghold Legends makes it easier for zerglings to bring the proceedings to a sharp end. My turtling skills are such that I can make a multiplayer game of Total Annihilation last for four hours and, in Dawn Of War - the most anti-chelonian game on the planet, as long as four minutes. I like them because I'm whats known in RTS parlance as a turtler - one who likes to sit at home, erect a few walls and wait for the enemy to come to me.








Stronghold crusader vollversion